war thunder crew skill priority tanks. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. war thunder crew skill priority tanks

 
 Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fitwar thunder crew skill priority tanks Zep_Dako

so in the end it. 221K views 1 year ago. Reload and repair, I guess? I mean, these are my priority crew skills for all tanks anyway Reply yung_pindakaas 11. pretty much the title. First, I tried this game several years ago, and was not impressed. pretty much the title. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew skill is very very low on that list in an ARB setting. Thanks for the help!After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. Like example, I think I aced my T-34-85 just by playing it with an elite crew so much, because I loved it. pretty much the title. i mainly play tanks and focus on bottom ones first. smittywjmj. Visibility for large objects – houses, rocks, hills – is calculated on the server side. R. ago. The other skill are more important though and I'd get all crew to level 2 vitality, field repair, etc. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. I'm playing soviet MBT tree and now newer tanks have 3 crew members. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. the more expensive everything gets. e. Lifespan 2 min. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Description. Repair Rank in the Logistics tab can save you SL in the long run, so keeping those at a high enough level is good if you have trouble with repair costs and such. Leadership - commander: increases crew skill for the rest of the crew. After this, i'd like people to suggest their improvemets t. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. Is there any benefit improving crew outside of driver, gunner and commander when comes to playing with latest tanks? Sure, i can always swap crew into older tanks, but i'm only interested if there is any benefit with improving Loader and Radio operator if I'm only using 3 man crew vehicles? Fighters need mainly G-tolerance and vitaly and after that the other skills on that tab. All the other guides I found were eith. These don't really play a role in War Thunder and are expendable crew members and replacements. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. At max skill level, it also includes ranks 6+. but I've recently started playing tanks seriously and I'm not sure how to split it. Subsc. but I've recently started playing tanks seriously and I'm not sure how to split it. Discussion #214: Crew Skills. As the original model of the Churchill infantry tank, it has the substantial frontal armour able to withstand enemy shells. but I've recently started playing tanks seriously and I'm not sure how to split it. Hope this helps! This^. 0 (AB) and 3. Note that not all tanks have five crew members. Basic, expert then ace and yes for air, i dont play tanks much. Gunner -Targeting and/or Rangefinding. The effect is more SL for free as you pay for repairs less often. leadership. hi guys, been trying to find a guide on where to allocate bombers crew skills and all the guides seem to be outdated. R. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. 2 t. To reach the minimum crew level for those I also spent points on gunners for fighter crews, as long as they only cost up to 3 XP each. One of these changes will be to the way in which players can see how skills actually affect their crew. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Or increase them while they are cheap if your crew level is insufficient to buy experts. Vitality - you get pilot sniped a lot less. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So what do ya'll recommend?Crew Skills Need to Be Removed. ago. For ground vehicles: Targeting to 2. The skills make a huge difference. 34 m / 3. 7 (RB/SB). The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. The T-34 (1941) is the second variant of the T-34 medium tank family. The most misunderstood and the most powerful crew skill you could ask for in a tank (or jet in ground rb) Reply reply. What's the significance of "crew slots" and what determines which slot a plane goes into. When you get expert, you can play to get ace cheaper or for free. Maybe you changed the crew from Air Vehicles to Ground Vehicles, in that case the skills drop to 0, but if you change back to Air Vehicles you will recover them. 1,000 gold = 17,500 XP . say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. That is for a single vehicle at 9. The lowest number nest to the skill means that skill is a priority. The Ho-Ri Production was introduced in Update 1. That is for a single vehicle at 9. 9 March 2018 Development. In tanks with 5 crew the attribution of crew specific skills is self explanatory. Business, Economics, and Finance. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I did. G-Force - if in fighters expecially, this is among the most important. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. Driving (It makes your driver less likely to stall the tank) Medium priority. I think this could be very useful in War Thunder for skill levels. pretty much the title. Significantly, no. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Bombing Bases, especially with the Dornier Do217 series is a fast and efficient way to get RP, crew points and cash. distance fuse accuracy - on US destroyers onwards, dumping crew skills into this makes proximity fuses more lethal when they do get hits. In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. However, there is a third option: a balanced distribution. Crew points are for the vehicle category not the individual vehicle in that specific crew slot. but I've recently started playing tanks seriously and I'm not sure how to split it. but I've recently started playing tanks seriously and I'm not sure how to split it. Targeting might be my favorite, but I'm not going to wait 1,000 points to get half a point in it when I could get a full point in tons of other lower level stuff which nets more total benefit. I am still just getting started in War Thunder, and I've accumulated a bunch of crew training points that I have yet to allocate. com Should I prioritize by crew member or shared skill sets? There are so many skills that it gets a bit confusing and I don't know what the most efficient skill is to try and max. In War Thunder update 1. That and the amounts of gold it will cost you on higher. Stamina - goes with G-force, but I don’t rank it as high as G-force. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The repair rank skill is in the "Ground Crew" tab for aircraft, which I find. Other important skills include: Vitality(All) -> Improves your crew health. If you have a crew dedicated to no-armor vehicles just skip the vitality partSo i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Thats why I said, as long as its cheap. Ofc, skills like Artillery and Reload doesn't matter for tanks that don't have artillery strike or has an autoloader. 68 votes, 46 comments. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The game server only sends information of a vehicle that's concealed to the client when the player is at a minimal distance from the enemy. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Commander Leadership: Max it out, it boosts everything else. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Repair rank - if you don’t have the repair rank to match, the repair skill is useless. Fighter plane's crews don't need gunner's skills. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. Edit: However I would recommend not to max all skills for one crew. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. but I've recently started playing tanks seriously and I'm not sure how to split it. Crew # Tanks Air Naval. Top 3-4 Crew Skills to Focus on with Tank Crews So I am seeing a few people say the following tank crew kills should be focused on. Better to just be pilot sniped than limp around with no tail control. Without the crew training and module unlocks, you can be shooting at an enemies exact range, and straddle targets all day in AB. REMAKE: this video, I explain all the crew skills currently in the game. when you do not switch to 'sniper' mode). Crew skill is part of the pay2progress mode, nothing todo with pay2win. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. now I don’t mind the prices. 5 tons more than the. If you do it for tanks it affects all tanks. Would you agree?pretty much the title. pretty much the title. 3 (RB/SB). Crew skills . Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The Ace qualification is 950,000 RP. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. I want 30. For aircraft: Pilot G tolerance and stamina, weapon maintenance. . The early British tanks are defined by speed and adequate firepower. but I've recently started playing tanks seriously and I'm not sure how to split it. The introduction of sloped armour on the T-34 (1940) is one of the most. 3 (AB) and 7. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Field repair usually is the last since it averages out across whole crew. While the streamlining of the design featured welded armour instead of riveted armour, a 5th crew member and slightly more armour, the final design only weighed 1. Ace skill makes no difference to Expert crew in the amount of success you have in WT, there are much more important things to qualify as a good pilot. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). Repair Rank - Determines the maximum aircraft rank to which the "Repair Speed" skill is applied. While it is important to have a good rangefinding skill in RB, its useless in AB. -agility and vitality. However the first one seems to have a discrepancy with what people think the Leadership does. Doesn't need to be finished, but don't forget to add some points there) 8. The best skills to spend crew points on first are vitality, precision, and accuracy. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. When some crew member is missing by design, their functional skill pool gets "absorbed" by whomever crewmember takes over that function in the tank (so for 4 member tanks, the Commander acts as the radioman). Would you agree?These don't really play a role in War Thunder and are expendable crew members and replacements. Yeah and anything about 70 for reload essentially did nothing. 3 (SB). 1. Visability. War Thunder. Gamer18. Hey folks, today its a Advice Video on Crew Skills. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. The tank used the 88 mm KwK L/56 based of the 88mm flak gun. but I've recently started playing tanks seriously and I'm not sure how to split it. Agility & repair: Average of the whole crew counts, even if you got no radio operator his agility & repair skills will be calculated into the average. More and more tanks and SPGs with an automatic loading and mechanized ammo racks are coming to War Thunder. So if you have a 3. Crew skills are important. The training cost is 170,000 SL. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a tank's. To max every air and ground skill of one crew you'll need 102349 exp, which means ~6x17500 exp = 6x1000 GE. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. • 3 yr. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. Now the more tricky part is how to actually spend your points. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I have playing this game for a month and have "figured out" most of it - the hard way - but the way the crew function works is still a mystery. In 1. Bombers want points in defensive armament, but don't care about. So first you decide what mode you will be playing and then spend those points accordingly. Priority for SkillsRate of fireAccur. 4 hp/t. pretty much the title. Many components, such as the new gun mount, the welded turret with a new, single, wide. Has a total of five stages corresponding with the number of vehicle ranks in the game. pretty much the title. so you need 2. yeah I'm using T30 heavy tank currently. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a. also if specific crew members die his bonuses get removed. 5/5 so your gunner can adjust in azimuth and elevation simultaneously, reloading, leadership. I know is a. There’s a page about how crew damage works somewhere. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the tank's. Expert qualification represents 20% (crew points 50% and ace qualification 30%), so it's a big boost to your skills IMO. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. Originally posted by Foxtrot39: For tanks. Tanks with extra crew will usually have excessive numbers of machine gunners. Although i find mobility upgrades to be more useful but that depends on the tank. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The expert qualification cost is 590,000 SL. It was funded by the Defense Advanced Research Projects Agency (DARPA) and built by the AAI Corporation. Take your time in dominating the vehicles you already gave, you'll see that having fun in the game and becoming better gives you a better rush, you'll get the next vehicles faster than you think. . The crew is extremely important. Crew Skills Need to Be Removed. Most Useful Tank Crew Skills? All Ground I've still kind of a novice with tank battles, trying to learn them more. ago. At top tier and in a lot of french tanks it doesnt really matter as weapon loading speed has no effect on auto loaders, but for tanks like the AVRE, T-34, T-30, KV-2 and whatnot it matters a lot. Repair speed would be good but ya gonna get wacked at some point. Priority 2 = Work on Field repair, vitality, some agility, finish commander skill and driving ability. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. You read it wrong, I know the skill stays, but only to that specific plane. Tank driving, targeting, leadership, weapon reloading, and field repair are the most important ones for tanks. but I've recently started playing tanks seriously and I'm not sure how to split it. Bro this isn't Solid Shot being bad, this is just you being bad. Don’t always upgrade to the highest tank. The necro was to add useful information to people finding the thread. The T-34 medium tank family, with its cutting-edge and revolutionary innovations, played a key role in World War II. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Overall the most important skills are these (Tanks) Reloading skill, Leadership, Repair, Driving. 397K subscribers in the Warthunder community. • 8 mo. Vitality I found to be the most useful skill to level with priority. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. The first thing you want to max out is the reloading skill on your loader. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. So I remade one myself (+ Comparison with E-100 (12,8cm)pretty much the title. 5 point to the overall crew level. The best skills to spend crew points on. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. III has a more capable 6-pounder gun as its. 3 tanks with your 3. pretty much the title. If you play the tank often it's totally wort it, as expert crew makes it possible to get free ace crew and gives you a crew skill boost overall. pretty much the title. Would you agree?Hold forward in a straight line towards enemy spawn, point and click on things on the way. 38 m / 2. Crew skill order priority for Tanks? Targeting - gunner: increases turret rotation speed. i don't really play aircraft or ships a lot so. but I've recently started playing tanks seriously and I'm not sure how to split it. Basically, crews are slots you place your vehicles into within the game. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. Business, Economics, and Finance. G-Tolerance - (Max 5620). So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc. Previously, any reloading was based on the following principle: the player could fire all shells. Sign In. I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. So at the end of the day, keen vision is useless outside of extremely niche applications. Keen vision is good to level, particularly on the commander. pretty much the title. 3 queue. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Pilots and Tankers! In War Thunder Update 1. I also tried with my Weisel which has a laser range finder. High priority. It allows them to take more hits. Cryptoagility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has these skills and can be upgraded to help stats even if he isn't present in the tank's crew. When your crew spots a tank or plane it shows up as a little red arrow at the edge of your screen. Which I have 6 of for all 3 categories for germany. Although often overlooked, these skills can increase your tank's performance by a significant amount. But it is still not clear how you want us to count. Would you agree?3. The skills for each vehichle type are seperate but the xp is universal between them in the crew slot. The simple survivability that the crew levels add combined with dozens of bonuses for having your crew levels high makes any new person bait for larger fish. Browse. Unless you bought crew exp for eagles and can max out most of it in one go you want to increase your skills incrementally. If you put a plane into a Level 50 tank slot it will be effectively level zero minus any points you put into the hangar repair skills. . 2. They're usually not worth it later on when your crew skills alone are adequate. The M1A2 SEP uses 1,519 horsepower AGT-1500 gas turbine like previous Abrams variants, the tank has gained an additional 0. Tanks with extra crew will usually have excessive numbers of machine gunners. Dodo_Dud: As the connectivity during vacation was much inferior to home, this points at one major culprit: The net code Gaijin uses to sync stuff. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. This is an area of War Thunder that's overlooked but will provide a clear advantage to your Pilot / Tank and Boat Crew. Bomber need vitality for its pilot and gunner. For ground RB youre probably better off just having 1-2 dedicated plane slots. I figure this way, I could be able to use most of my presets in both Arcade Battle as well as. 0. M10 has an awesome gun for its br, but very slow turret traverse. but I've recently started playing tanks seriously and I'm not sure how to split it. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. but I've recently started playing tanks seriously and I'm not sure how to split it. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. It's all very, VERY noticable. It is a very noticeable change. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming. i. The Stuarts are very solid tanks. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Repair speed is more of a concern in AB, but is not a priority, upgrade it up to a point you feel confortable with. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The early British tanks are defined by speed and adequate firepower. 0 with my German Tanks and want to start leveling up my. pretty much the title. Intended job/leadership. 0=50. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. general. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. but I've recently started playing tanks seriously and I'm not sure how to split it. e. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The crew skills affect the free repair. Crew 4: Light (Attacker for RB) Attacker / DB Attacker / DB. Each skill that can be upgraded is detailed more on the crew skills page. The Wiggly Armed Man May 19, 2016 @ 3:41pm. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. . 87 votes, 21 comments. So I remade one myself (+. 100 is max for boats, 75 is max for planes, 150 is max for tanks. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. chocboy560 • 1 yr. Also note that if you have automatic repairs off, the repair rank counts for planes as well as ground vehicles in that crew slot. Repairing. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. pretty much the title. It is a very noticeable change. Here's a suggestion to make it closer to the "plane" crew skills I'll make a compilation of the curent crew skills, then show what I don't like about them, then my suggestion. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. Or you might misjudge a strafing run and prune a few. Keen Vision 9. The highly efficient, long-barrelled 76. Keen vision. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. The tiger porsche chassis was chosen to be the basis of the ferdinand tank destroyed. Hello, air newbie here. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. Rudee66 • 8 yr. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Tank driving id say is good.